


The narrative actually points towards some interesting places in this DLC, which couldn’t have been said for the first two. Death sets out in search of them and finds one survivor, a man known only as Hunter, who has unfortunately made a deal with the eponymous Demon Lord Belial. I’m not opposed to using Earth as the setting in the Darksiders series, the first Darksiders game used it to great effect, but these derelict streets are entirely unengaging, lacking the stark and stylistic beauty seen in areas such as the Forge Lands and Lostlight.ĭeath is summoned to Earth by Uriel and her angels due to the sighting of supposedly extinct humans stirring in the wreckage. Certainly, little is done to distinguish this part of Earth visually from the part we saw in the main game, and is quite clearly made with reused assets with very little new going into this.

The Demon Lord Belial returns us to Earth, an odd choice as the Earth section was by far the worst part about the main game. Darksiders II was one of my favourite games of 2012, so it’s a real shame to see it reduced to this, an experience even more lacking than the unimpressive Argul’s Tomb and Abyssal Forge DLC packs which came before it. I’ve never regretted a Season Pass purchase so much before, but I suppose it’s done now so I’ll play it through to the bitter end.
Xbox 360 darksiders 2 dlc ps3#
Darksiders II: The Demon Lord Belial DLC for Xbox 360, PS3 and PCĪnother month, another disappointing Darksiders II DLC pack.
